mp-sound.xml 3.5 KB

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  1. <?xml version="1.0"?>
  2. <!--
  3. thanks to the SAR simulation (GPL) for the helicopter sounds,
  4. and the Urban game (LGPL) for the weapon sounds
  5. +x = aft
  6. +y = left
  7. +z = up
  8. -->
  9. <PropertyList>
  10. <fx>
  11. <engine>
  12. <name>turbine0-start</name>
  13. <mode>once</mode>
  14. <path>Aircraft/Robinson-R66/Sounds/startup_exterior_mono_raw.wav</path>
  15. <condition>
  16. <property>engines/engine[0]/running</property>
  17. </condition>
  18. <volume>
  19. <factor>0.23</factor>
  20. </volume>
  21. <volume>
  22. <property>sim/model/Robinson-R66/sound/volume</property>
  23. <factor>10</factor>
  24. </volume>
  25. <reference-dist>50</reference-dist>
  26. <max-dist>200</max-dist>
  27. </engine>
  28. <rotor>
  29. <name>rotor-outside</name>
  30. <mode>looped</mode>
  31. <path>Aircraft/Robinson-R66/Sounds/rotor_loop_idle_exterior.wav</path>
  32. <condition>
  33. <and>
  34. <not>
  35. <property>sim/current-view/internal</property>
  36. </not>
  37. <greater-than>
  38. <property>rotors/main/rpm</property>
  39. <value>50</value>
  40. </greater-than>
  41. <not>
  42. <property>sim/crashed</property>
  43. </not>
  44. </and>
  45. </condition>
  46. <volume>
  47. <property>rotors/main/rpm</property>
  48. <factor>0.002</factor>
  49. </volume>
  50. <pitch>
  51. <property>rotors/main/rpm</property>
  52. <factor>0.002262</factor>
  53. <offset>0</offset>
  54. <min>0</min>
  55. <max>1.5</max>
  56. </pitch>
  57. <reference-dist>100</reference-dist>
  58. <max-dist>1000</max-dist>
  59. </rotor>
  60. <rotor>
  61. <name>stall</name>
  62. <mode>looped</mode>
  63. <path>Aircraft/Robinson-R66/Sounds/rotor_stall.wav</path>
  64. <condition>
  65. <and>
  66. <greater-than>
  67. <property>rotors/main/rpm</property>
  68. <value>50</value>
  69. </greater-than>
  70. <not>
  71. <property>sim/crashed</property>
  72. </not>
  73. </and>
  74. </condition>
  75. <volume>
  76. <property>sim/model/Robinson-R66/sound/volume</property>
  77. <factor>0.8</factor>
  78. </volume>
  79. <volume>
  80. <property>rotors/main/stall-filtered</property>
  81. <factor>75</factor>
  82. <max>1.0</max>
  83. </volume>
  84. <pitch>
  85. <property>rotors/main/rpm</property>
  86. <factor>0.002262</factor>
  87. <offset>0</offset>
  88. <max>1.75</max>
  89. </pitch>
  90. <reference-dist>1000</reference-dist>
  91. <max-dist>3000</max-dist>
  92. </rotor>
  93. <rotor>
  94. <name>blade-vortex-interaction</name>
  95. <mode>looped</mode>
  96. <path>Aircraft/Robinson-R66/Sounds/blade_vortex.wav</path>
  97. <condition>
  98. <greater-than>
  99. <property>sim/sound/vibration</property>
  100. <value>0.01</value>
  101. </greater-than>
  102. </condition>
  103. <volume>
  104. <property>sim/sound/vibration</property>
  105. </volume>
  106. <pitch>
  107. <property>rotors/main/rpm</property>
  108. <factor>0.002262</factor>
  109. <offset>0</offset>
  110. <min>0</min>
  111. <max>1.5</max>
  112. </pitch>
  113. <reference-dist>1000</reference-dist>
  114. <max-dist>3000</max-dist>
  115. </rotor>
  116. <crash>
  117. <name>intense ground contact</name>
  118. <mode>once</mode>
  119. <path>Sounds/crash.wav</path>
  120. <property>sim/crashed</property>
  121. <volume>
  122. <factor>1</factor>
  123. </volume>
  124. <pitch>
  125. <factor>0.1</factor>
  126. </pitch>
  127. <reference-dist>100</reference-dist>
  128. <max-dist>500</max-dist>
  129. </crash>
  130. <fire>
  131. <name>Fire</name>
  132. <mode>looped</mode>
  133. <path>Aircraft/Robinson-R66/Sounds/Fire.wav</path>
  134. <condition>
  135. <equals>
  136. <property>sim/multiplay/generic/int[7]</property>
  137. <value type="bool">true</value>
  138. </equals>
  139. </condition>
  140. <volume>
  141. <value>1</value>
  142. </volume>
  143. <reference-dist>100</reference-dist>
  144. <max-dist>4000</max-dist>
  145. </fire>
  146. </fx>
  147. </PropertyList>