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Livery XML files changes to  match the alteration in the  reflection shader
StuartC 1 년 전
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2a5d63d3df
5개의 변경된 파일5개의 추가작업 그리고 0개의 파일을 삭제
  1. 1 0
      Models/Liveries/BLK.xml
  2. 1 0
      Models/Liveries/BZ.xml
  3. 1 0
      Models/Liveries/blue.xml
  4. 1 0
      Models/Liveries/branco.xml
  5. 1 0
      Models/Liveries/verde.xml

+ 1 - 0
Models/Liveries/BLK.xml

@@ -14,6 +14,7 @@
     </model>
     </model>
       <rendering>
       <rendering>
     <refl_correction type="string">-0.2</refl_correction>
     <refl_correction type="string">-0.2</refl_correction>
+	<fresnel-factor>0.4</fresnel-factor>
     </rendering> 
     </rendering> 
   </sim>
   </sim>
 
 

+ 1 - 0
Models/Liveries/BZ.xml

@@ -14,6 +14,7 @@
     </model>
     </model>
       <rendering>
       <rendering>
     <refl_correction type="string">-0.2</refl_correction>
     <refl_correction type="string">-0.2</refl_correction>
+	<fresnel-factor>0.4</fresnel-factor>
     </rendering> 
     </rendering> 
   </sim>
   </sim>
 
 

+ 1 - 0
Models/Liveries/blue.xml

@@ -14,6 +14,7 @@
     </model>
     </model>
       <rendering>
       <rendering>
     <refl_correction type="string">-0.2</refl_correction>
     <refl_correction type="string">-0.2</refl_correction>
+	<fresnel-factor>0.4</fresnel-factor>
     </rendering> 
     </rendering> 
   </sim>
   </sim>
 
 

+ 1 - 0
Models/Liveries/branco.xml

@@ -14,6 +14,7 @@
     </model>
     </model>
       <rendering>
       <rendering>
     <refl_correction type="string">-0.2</refl_correction>
     <refl_correction type="string">-0.2</refl_correction>
+	<fresnel-factor>0.4</fresnel-factor>
     </rendering> 
     </rendering> 
   </sim>
   </sim>
 
 

+ 1 - 0
Models/Liveries/verde.xml

@@ -14,6 +14,7 @@
     </model>
     </model>
       <rendering>
       <rendering>
     <refl_correction type="string">-0.2</refl_correction>
     <refl_correction type="string">-0.2</refl_correction>
+	<fresnel-factor>0.4</fresnel-factor>
     </rendering> 
     </rendering> 
   </sim>
   </sim>