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Livery XML files changes to  match the alteration in the  reflection shader
StuartC il y a 1 an
Parent
commit
2a5d63d3df

+ 1 - 0
Models/Liveries/BLK.xml

@@ -14,6 +14,7 @@
     </model>
       <rendering>
     <refl_correction type="string">-0.2</refl_correction>
+	<fresnel-factor>0.4</fresnel-factor>
     </rendering> 
   </sim>
 

+ 1 - 0
Models/Liveries/BZ.xml

@@ -14,6 +14,7 @@
     </model>
       <rendering>
     <refl_correction type="string">-0.2</refl_correction>
+	<fresnel-factor>0.4</fresnel-factor>
     </rendering> 
   </sim>
 

+ 1 - 0
Models/Liveries/blue.xml

@@ -14,6 +14,7 @@
     </model>
       <rendering>
     <refl_correction type="string">-0.2</refl_correction>
+	<fresnel-factor>0.4</fresnel-factor>
     </rendering> 
   </sim>
 

+ 1 - 0
Models/Liveries/branco.xml

@@ -14,6 +14,7 @@
     </model>
       <rendering>
     <refl_correction type="string">-0.2</refl_correction>
+	<fresnel-factor>0.4</fresnel-factor>
     </rendering> 
   </sim>
 

+ 1 - 0
Models/Liveries/verde.xml

@@ -14,6 +14,7 @@
     </model>
       <rendering>
     <refl_correction type="string">-0.2</refl_correction>
+	<fresnel-factor>0.4</fresnel-factor>
     </rendering> 
   </sim>