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- <?xml version="1.0"?>
- <PropertyList>
- <path>LPlume.ac</path>
- <condition>
- <property>sim/multiplay/generic/int[13]</property>
- </condition>
- <animation>
- <type>noshadow</type>
- <object-name>Flame</object-name>
- </animation>
- <animation>
- <type>select</type>
- <object-name>Flame</object-name>
- <condition>
- <property>/engines/engine[0]/augmentation</property>
- </condition>
- </animation>
-
-
- <animation>
- <type>select</type>
- <object-name>Inner</object-name>
- <condition>
- <property>/engines/engine[0]/augmentation</property>
- </condition>
- </animation>
- <animation>
- <type>spin</type>
- <object-name>Inner</object-name>
- <property>/engines/engine[0]/n1</property>
- <factor>10.0</factor>
- <axis>
- <x1-m>6.86</x1-m>
- <y1-m>-0.28</y1-m>
- <z1-m>0.19</z1-m>
- <x2-m>6.13</x2-m>
- <y2-m>-0.28</y2-m>
- <z2-m>0.19</z2-m>
- </axis>
- </animation>
- <!--<animation>
- <type>blend</type>
- <object-name>Reheat</object-name>
- <property>engines/engine[0]/n1</property>
- <offset>1.1</offset>
- <factor>-1</factor>
- </animation>-->
- <animation>
- <object-name>turbineHot</object-name>
- </animation>
- <animation>
- <type>select</type>
- <object-name>turbineHot</object-name>
- <condition>
- <property>/engines/engine[0]/augmentation</property>
- </condition>
- </animation>
- <!-- *** LoD *** -->
- <animation>
- <type>range</type>
- <min-m>0</min-m>
- <max-m>50000</max-m>
- </animation>
- </PropertyList>
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