left_plume.xml 1.4 KB

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  1. <?xml version="1.0"?>
  2. <PropertyList>
  3. <path>LPlume.ac</path>
  4. <condition>
  5. <property>sim/multiplay/generic/int[13]</property>
  6. </condition>
  7. <animation>
  8. <type>noshadow</type>
  9. <object-name>Flame</object-name>
  10. </animation>
  11. <animation>
  12. <type>select</type>
  13. <object-name>Flame</object-name>
  14. <condition>
  15. <property>/engines/engine[0]/augmentation</property>
  16. </condition>
  17. </animation>
  18. <animation>
  19. <type>select</type>
  20. <object-name>Inner</object-name>
  21. <condition>
  22. <property>/engines/engine[0]/augmentation</property>
  23. </condition>
  24. </animation>
  25. <animation>
  26. <type>spin</type>
  27. <object-name>Inner</object-name>
  28. <property>/engines/engine[0]/n1</property>
  29. <factor>10.0</factor>
  30. <axis>
  31. <x1-m>6.86</x1-m>
  32. <y1-m>-0.28</y1-m>
  33. <z1-m>0.19</z1-m>
  34. <x2-m>6.13</x2-m>
  35. <y2-m>-0.28</y2-m>
  36. <z2-m>0.19</z2-m>
  37. </axis>
  38. </animation>
  39. <!--<animation>
  40. <type>blend</type>
  41. <object-name>Reheat</object-name>
  42. <property>engines/engine[0]/n1</property>
  43. <offset>1.1</offset>
  44. <factor>-1</factor>
  45. </animation>-->
  46. <animation>
  47. <object-name>turbineHot</object-name>
  48. </animation>
  49. <animation>
  50. <type>select</type>
  51. <object-name>turbineHot</object-name>
  52. <condition>
  53. <property>/engines/engine[0]/augmentation</property>
  54. </condition>
  55. </animation>
  56. <!-- *** LoD *** -->
  57. <animation>
  58. <type>range</type>
  59. <min-m>0</min-m>
  60. <max-m>50000</max-m>
  61. </animation>
  62. </PropertyList>