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- # define some helper functions
- # for the FND screen
- # ============================
- var ROSESC = 0.58;
- var ROSEX = 180;
- var ROSEY = ROSEX * ROSESC;
- var DMEFACTOR = 0.0005399;
- var ALTFACTOR = (651-464)/400;
- var FPS2FPM = 60;
- var SHIFT_THRES = 0.5;
- var ROT_THRES = 0.1;
- var rose_mark_x = func (w) math.sin((w*10 - adc.heading.get())*D2R)*ROSEX;
- var rose_mark_y = func (w) -math.cos((w*10 - adc.heading.get())*D2R)*ROSEY;
- var DME_format = func (p) { x = (getprop(p) or 0) * DMEFACTOR; return sprintf((x>10) ? "%3.0f NM" : "%4.1f NM", x); };
- var altTs = func (n) {
- var a = (adc.alt.get() or 0) + n*100;
- var x = int(a/1000);
- if (a<0 and x==0) return "-0";
- return ""~x;
- };
-
- var altHs = func (n) {
- var a = (adc.alt.get() or 0) + n*100;
- var x = abs( math.floor(math.fmod(a,1000)/100) );
- if (x==0) return "000";
- if (x==5) return "500";
- return "" ~ x;
- };
- var altMove = func (n) {
- var a=adc.alt.get() + n*100;
- var x = int(a/1000);
-
- if (a<0 and x==0) return 7;
- return (x < 0 or x > 9) ? 12 : 1;
- };
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