vampire-rembrandt-setOLD.xml 3.1 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <PropertyList>
  3. <sim include="Nasal/views.xml">
  4. <description>DH_Vampire_F3 (Rembrandt)</description>
  5. <author>StuartC ( 3d, FDM ) LesterBoffo (3D and animation ) </author>
  6. <status>Alpha 1.1</status>
  7. <flight-model>yasim</flight-model>
  8. <aero>vampire-yasim</aero>
  9. <fuel-fraction>1.0</fuel-fraction>
  10. <sound>
  11. <audible>true</audible>
  12. <path>Aircraft/vampire/Sounds/sound.xml</path>
  13. </sound>
  14. <model>
  15. <path>Aircraft/vampire/Models/Vampire-F3.xml</path>
  16. <livery>
  17. <file type="string">default</file>
  18. </livery>
  19. </model>
  20. <systems>
  21. <autopilot>
  22. <path>Aircraft/vampire/Systems/autopilot5.xml</path>
  23. </autopilot>
  24. <electrical>
  25. <path>Aircraft/Generic/generic-electrical.xml</path>
  26. </electrical>
  27. </systems>
  28. <mp-systems>
  29. <combat-enabled type="bool">true</combat-enabled>
  30. </mp-systems>
  31. <submodels>
  32. <serviceable type="bool">true</serviceable>
  33. <path>Aircraft/vampire/Models/effects/guns/submodels.xml</path>
  34. </submodels>
  35. <!--
  36. <startup>
  37. <splash-texture>Aircraft/vampire/gloster-meteor-splash.png</splash-texture>
  38. </startup>
  39. -->
  40. <virtual-cockpit archive="y">true</virtual-cockpit>
  41. <help>
  42. <title>Vampire F3</title>
  43. <key>
  44. <name>d</name>
  45. <desc>Open/Close canopy</desc>
  46. </key>
  47. <key>
  48. <name>e</name>
  49. <desc>Guns fire</desc>
  50. </key>
  51. </help>
  52. <menubar include="Dialogs/gloster-meteor-menu.xml"/>
  53. </sim>
  54. <environment>
  55. <turbulence>
  56. <use-cloud-turbulence>true</use-cloud-turbulence>
  57. </turbulence>
  58. </environment>
  59. <yasim>
  60. <gloster-meteor>
  61. <pilot-lb>128</pilot-lb>
  62. </gloster-meteor>
  63. </yasim>
  64. <engines>
  65. <engine n="0">
  66. <engine-num type="int">0</engine-num>
  67. <running>true</running>
  68. </engine>
  69. </engines>
  70. <consumables>
  71. <fuel>
  72. <tank n="0">
  73. <tank-num type="int">0</tank-num>
  74. <level-gal_us archive="y">1000</level-gal_us>
  75. </tank>
  76. <tank n="1">
  77. <tank-num type="int">1</tank-num>
  78. <level-gal_us archive="y">1000</level-gal_us>
  79. </tank>
  80. <tank n="2">
  81. <name>left-Tank</name>
  82. <tank-num type="int">2</tank-num>
  83. <level-gal_us archive="y">250</level-gal_us>
  84. </tank>
  85. <tank n="3">
  86. <name>right-Tank</name>
  87. <tank-num type="int">3</tank-num>
  88. <level-gal_us archive="y">250</level-gal_us>
  89. </tank>
  90. </fuel>
  91. </consumables>
  92. <controls>
  93. <armament>
  94. <trigger type="bool">false</trigger>
  95. <master-arm type="bool">true</master-arm>
  96. <position-norm type="int">1</position-norm>
  97. </armament>
  98. </controls>
  99. <input>
  100. <keyboard include="Nasal/gloster-meteor-keyboard.xml"/>
  101. </input>
  102. <nasal>
  103. <glostermeteor>
  104. <file>Aircraft/vampire/Nasal/doors.nas</file>
  105. <!-- <file>Aircraft/Gloster-Meteor/Nasal/liveries.nas</file> -->
  106. <file>Aircraft/vampire/Nasal/light.nas</file>
  107. </glostermeteor>
  108. <guns>
  109. <file>Aircraft/vampire/Nasal/weapons.nas</file>
  110. <file>Aircraft/vampire/Nasal/revi.nas</file>
  111. </guns>
  112. </nasal>
  113. </PropertyList>