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- <?xml version="1.0" encoding="UTF-8"?>
- <PropertyList>
- <fx>
- <engine>
- <name>engine</name>
- <path>Sounds/jet.wav</path>
- <mode>looped</mode>
- <condition>
- <property>/engines/engine[0]/running</property>
- </condition>
- <volume>
- <property>/engines/engine[0]/prop-thrust</property>
- <factor type="double">0.00013</factor>
- </volume>
- <pitch>
- <property>/engines/engine[0]/n1</property>
- <factor>0.2</factor>
- </pitch>
- <reference-dist>100</reference-dist>
- <max-dist>1000</max-dist>
- </engine>
- <engine>
- <name>whine</name>
- <path>Aircraft/vampire/Sounds/goblin.wav</path>
- <mode>looped</mode>
- <condition>
- <property>/engines/engine[0]/running</property>
- </condition>
- <volume>
- <property>/engines/engine[0]/n2</property>
- <factor type="double">0.0025</factor>
- </volume>
- <pitch>
- <property>/engines/engine[0]/n2</property>
- <factor>0.02</factor>
- <offset>-0.1</offset>
- </pitch>
- <reference-dist>100</reference-dist>
- <max-dist>1000</max-dist>
- </engine>
-
- <rumble>
- <name>rumble</name>
- <mode>looped</mode>
- <path>Sounds/rumble.wav</path>
- <condition>
- <property>/gear/gear[0]/wow</property>
- </condition>
- <volume>
- <property>/gear/gear[0]/rollspeed-ms</property>
- <type>log</type>
- <factor>0.12</factor>
- </volume>
- <pitch>
- <property>/gear/gear[0]/rollspeed-ms</property>
- </pitch>
- <reference-dist>100</reference-dist>
- <max-dist>1000</max-dist>
- </rumble>
- <rumble>
- <name>rumble</name>
- <mode>looped</mode>
- <path>Sounds/rumble.wav</path>
- <condition>
- <property>/gear/gear[1]/wow</property>
- </condition>
- <volume>
- <property>/gear/gear[1]/rollspeed-ms</property>
- <type>log</type>
- <factor>0.12</factor>
- </volume>
- <reference-dist>100</reference-dist>
- <max-dist>1000</max-dist>
- </rumble>
- <rumble>
- <name>rumble</name>
- <mode>looped</mode>
- <path>Sounds/rumble.wav</path>
- <condition>
- <property>/gear/gear[2]/wow</property>
- </condition>
- <volume>
- <property>/gear/gear[2]/rollspeed-ms</property>
- <type>log</type>
- <factor>0.12</factor>
- </volume>
- <reference-dist>100</reference-dist>
- <max-dist>1000</max-dist>
- </rumble>
- <gear>
- <name>gear</name>
- <mode>in-transit</mode>
- <path>Sounds/gear.wav</path>
- <property>/gear/gear[0]/position-norm</property>
- <pitch>
- <internal>dt_play</internal>
- <offset>1.0</offset>
- <factor>-0.001</factor>
- </pitch>
- <reference-dist>100</reference-dist>
- <max-dist>1000</max-dist>
- </gear>
- <gear>
- <name>gear-lock</name>
- <path>Sounds/gear-lck.wav</path>
- <condition>
- <equals>
- <property>/gear/gear[0]/position-norm</property>
- <value>0</value>
- </equals>
- </condition>
- <reference-dist>100</reference-dist>
- <max-dist>1000</max-dist>
- </gear>
- <gear>
- <name>gear-lock</name>
- <path>Sounds/gear-lck.wav</path>
- <condition>
- <equals>
- <property>/gear/gear[0]/position-norm</property>
- <value>1</value>
- </equals>
- </condition>
- <reference-dist>100</reference-dist>
- <max-dist>1000</max-dist>
- </gear>
- <gear>
- <name>gear</name>
- <mode>in-transit</mode>
- <path>Sounds/gear.wav</path>
- <property>/gear/gear[1]/position-norm</property>
- <pitch>
- <internal>dt_play</internal>
- <offset>1.0</offset>
- <factor>-0.001</factor>
- </pitch>
- <reference-dist>100</reference-dist>
- <max-dist>1000</max-dist>
- </gear>
- <gear>
- <name>gear-lock</name>
- <path>Sounds/gear-lck.wav</path>
- <condition>
- <equals>
- <property>/gear/gear[1]/position-norm</property>
- <value>0</value>
- </equals>
- </condition>
- <reference-dist>100</reference-dist>
- <max-dist>1000</max-dist>
- </gear>
- <gear>
- <name>gear-lock</name>
- <path>Sounds/gear-lck.wav</path>
- <condition>
- <equals>
- <property>/gear/gear[1]/position-norm</property>
- <value>1</value>
- </equals>
- </condition>
- <reference-dist>100</reference-dist>
- <max-dist>1000</max-dist>
- </gear>
- <gear>
- <name>gear</name>
- <mode>in-transit</mode>
- <path>Sounds/gear.wav</path>
- <property>/gear/gear[2]/position-norm</property>
- <pitch>
- <internal>dt_play</internal>
- <offset>1.0</offset>
- <factor>-0.001</factor>
- </pitch>
- <reference-dist>100</reference-dist>
- <max-dist>1000</max-dist>
- </gear>
- <gear>
- <name>gear-lock</name>
- <path>Sounds/gear-lck.wav</path>
- <condition>
- <equals>
- <property>/gear/gear[2]/position-norm</property>
- <value>0</value>
- </equals>
- </condition>
- <reference-dist>100</reference-dist>
- <max-dist>1000</max-dist>
- </gear>
- <gear>
- <name>gear-lock</name>
- <path>Sounds/gear-lck.wav</path>
- <condition>
- <equals>
- <property>/gear/gear[2]/position-norm</property>
- <value>1</value>
- </equals>
- </condition>
- <reference-dist>100</reference-dist>
- <max-dist>1000</max-dist>
- </gear>
- <squeal>
- <name>squeal</name>
- <path>Sounds/squeal.wav</path>
- <condition>
- <property>/gear/gear[0]/wow</property>
- </condition>
- <volume>
- <property>/velocities/speed-down-fps</property>
- <factor>0.05</factor>
- </volume>
- <volume>
- <property>/velocities/airspeed-kt</property>
- <factor>0.01</factor>
- </volume>
- <volume>
- <internal>dt_stop</internal>
- <factor>0.05</factor>
- <max>1.0</max>
- </volume>
- <pitch>
- <property>/velocities/airspeed-kt</property>
- <factor>0.0025</factor>
- <offset>1.2</offset>
- </pitch>
- <reference-dist>100</reference-dist>
- <max-dist>1000</max-dist>
- </squeal>
- <squeal>
- <name>squeal</name>
- <path>Sounds/squeal.wav</path>
- <condition>
- <property>/gear/gear[1]/wow</property>
- </condition>
- <volume>
- <property>/velocities/speed-down-fps</property>
- <factor>0.05</factor>
- </volume>
- <volume>
- <property>/velocities/airspeed-kt</property>
- <factor>0.01</factor>
- </volume>
- <volume>
- <internal>dt_stop</internal>
- <factor>0.05</factor>
- <max>1.0</max>
- </volume>
- <pitch>
- <property>/velocities/airspeed-kt</property>
- <factor>0.0025</factor>
- <offset>1.2</offset>
- </pitch>
- <reference-dist>100</reference-dist>
- <max-dist>1000</max-dist>
- </squeal>
- <squeal>
- <name>squeal</name>
- <path>Sounds/squeal.wav</path>
- <condition>
- <property>/gear/gear[2]/wow</property>
- </condition>
- <volume>
- <property>/velocities/speed-down-fps</property>
- <factor>0.05</factor>
- </volume>
- <volume>
- <property>/velocities/airspeed-kt</property>
- <factor>0.01</factor>
- </volume>
- <volume>
- <internal>dt_stop</internal>
- <factor>0.05</factor>
- <max>1.0</max>
- </volume>
- <pitch>
- <property>/velocities/airspeed-kt</property>
- <factor>0.0025</factor>
- <offset>1.2</offset>
- </pitch>
- <reference-dist>100</reference-dist>
- <max-dist>1000</max-dist>
- </squeal>
- <flap>
- <name>flaps</name>
- <mode>in-transit</mode>
- <path>Sounds/flaps.wav</path>
- <property>/surface-positions/left-flap-pos-norm</property>
- <volume>
- <factor>0.15</factor>
- </volume>
- <reference-dist>100</reference-dist>
- <max-dist>1000</max-dist>
- </flap>
- <flap>
- <name>flaps</name>
- <mode>in-transit</mode>
- <path>Sounds/flaps.wav</path>
- <property>/surface-positions/right-flap-pos-norm</property>
- <volume>
- <factor>0.25</factor>
- </volume>
- <reference-dist>100</reference-dist>
- <max-dist>1000</max-dist>
- </flap>
- <spoiler>
- <name>spoilers</name>
- <mode>in-transit</mode>
- <path>Sounds/flaps.wav</path>
- <property>/surface-positions/left-lower-spoiler-pos-norm</property>
- <volume>
- <factor>0.15</factor>
- </volume>
- <reference-dist>100</reference-dist>
- <max-dist>1000</max-dist>
- </spoiler>
- <spoiler>
- <name>spoilers</name>
- <mode>in-transit</mode>
- <path>Sounds/flaps.wav</path>
- <property>/surface-positions/left-upper-spoiler-pos-norm</property>
- <volume>
- <factor>0.15</factor>
- </volume>
- <reference-dist>100</reference-dist>
- <max-dist>1000</max-dist>
- </spoiler>
- <spoiler>
- <name>spoilers</name>
- <mode>in-transit</mode>
- <path>Sounds/flaps.wav</path>
- <property>/surface-positions/right-lower-spoiler-pos-norm</property>
- <volume>
- <factor>0.25</factor>
- </volume>
- <reference-dist>100</reference-dist>
- <max-dist>1000</max-dist>
- </spoiler>
- <spoiler>
- <name>spoilers</name>
- <mode>in-transit</mode>
- <path>Sounds/flaps.wav</path>
- <property>/surface-positions/right-upper-spoiler-pos-norm</property>
- <volume>
- <factor>0.25</factor>
- </volume>
- <reference-dist>100</reference-dist>
- <max-dist>1000</max-dist>
- </spoiler>
- <wind>
- <name>wind</name>
- <mode>looped</mode>
- <path>Sounds/wind.wav</path>
- <property>/velocities/airspeed-kt</property>
- <volume>
- <property>/velocities/airspeed-kt</property>
- <factor>0.002</factor>
- <max>0.25</max>
- </volume>
- <pitch>
- <property>/velocities/airspeed-kt</property>
- <factor>0.01</factor>
- <offset>1.25</offset>
- </pitch>
- <reference-dist>100</reference-dist>
- <max-dist>1000</max-dist>
- </wind>
- <stall>
- <name>stall</name>
- <path>Sounds/stall.wav</path>
- <property>/sim/alarms/stall-warning</property>
- <volume>
- <property>/velocities/airspeed-kt</property>
- <min>90.0</min>
- </volume>
- <reference-dist>100</reference-dist>
- <max-dist>1000</max-dist>
- </stall>
- <gun>
- <name>Gun up left</name>
- <mode>looped</mode>
- <path>Aircraft/vampire/Sounds/gunfire_1.wav</path>
- <condition>
- <and>
- <property>controls/armament/trigger</property>
- <property>ai/submodels/submodel[0]/count</property>
- </and>
- </condition>
- <position>
- <x> -5.363 </x>
- <y> -0.125 </y>
- <z> 0.414 </z>
- </position>
- <reference-dist>100</reference-dist>
- <max-dist>500</max-dist>
- </gun>
- <gun>
- <name>Gun up right</name>
- <mode>looped</mode>
- <path>Aircraft/vampire/Sounds/gunfire_1.wav</path>
- <condition>
- <and>
- <property>controls/armament/trigger</property>
- <property>ai/submodels/submodel[0]/count</property>
- </and>
- </condition>
- <position>
- <x> -5.363 </x>
- <y> 0.125 </y>
- <z> 0.414 </z>
- </position>
- <reference-dist>100</reference-dist>
- <max-dist>500</max-dist>
- </gun>
- <gun>
- <name>Gun down left</name>
- <mode>looped</mode>
- <path>Aircraft/vampire/Sounds/gunfire_1.wav</path>
- <condition>
- <and>
- <property>controls/armament/trigger</property>
- <property>ai/submodels/submodel[0]/count</property>
- </and>
- </condition>
- <position>
- <x> -5.084 </x>
- <y> -0.306 </y>
- <z> 0.237 </z>
- </position>
- <reference-dist>100</reference-dist>
- <max-dist>500</max-dist>
- </gun>
- <gun>
- <name>Gun down left</name>
- <mode>looped</mode>
- <path>Aircraft/vampire/Sounds/gunfire_1.wav</path>
- <condition>
- <and>
- <property>controls/armament/trigger</property>
- <property>ai/submodels/submodel[0]/count</property>
- </and>
- </condition>
- <position>
- <x> -5.084 </x>
- <y> 0.306 </y>
- <z> 0.237 </z>
- </position>
- <reference-dist>100</reference-dist>
- <max-dist>500</max-dist>
- </gun>
- </fx>
- </PropertyList>
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