Readme_Formations.txt 3.0 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697
  1. Readme File for handling of Formations in Flightgear
  2. ====================================================
  3. Introduction:
  4. ------------
  5. Flightgear has the so called AI system for handling aircraft traffic, etc.
  6. AI is short for "A"rtificial "I"ntelligence ...
  7. One use of this system is to configure and fly an aircraft in formation with
  8. other aircraft, without using Multi-Player functionality.
  9. See more details at: http://wiki.flightgear.org/Howto:Add_wingmen
  10. Formations:
  11. ----------
  12. In order to fly formations you need three things:
  13. 1) A wingman model to use in scenarios/formations
  14. 2) A scenario which places one or more wingmen relative to
  15. the parent aircraft.
  16. 3) enable AI models in FG (startup option)
  17. 1) Wingman Model Installation:
  18. ------------------------------
  19. For installation of the wingman do the following:
  20. a) Copy the original aircraft folder:
  21. from: "[your aircraft folder]\[aircraft_name]"
  22. to: "[FG_HOME]\data\AI\Aircraft\[aircraft_name]"
  23. Remark: To minimize disk usage only copy the "Models" subfolder.
  24. b) Copy the wingman model XML file "[aircraft_name]-wingman.xml" ...
  25. from: "[your aircraft folder]\[aircraft_name]\AI"
  26. to: "[FG_HOME]\data\AI\Aircraft\[aircraft_name]\Models"
  27. 2) Scenario Installation:
  28. ------------------------
  29. For installation copy scenario file(s) ...
  30. from: "[your aircraft folder]\[aircraft_name]\AI"
  31. to: "[FG_HOME]\data\AI"
  32. For the EC130 four different formation scenarios are defined:
  33. - EC130_wingman_demo_1L.xml
  34. - EC130_wingman_demo_1R.xml
  35. - EC130_wingman_demo_2L_ship.xml
  36. - EC130_wingman_demo_2R_ship.xml
  37. 3) Choosing a scenario
  38. ----------------------
  39. In order to use a formation you need to
  40. 3a) Choose one or more scenarios at FG startup.
  41. Each scenario has a description. Scenarios can be combined, if they do not contain
  42. aircraft at the same location.
  43. Remark: You can also choose scenarios from within FG --> see Menu AI/AI Settings
  44. 3b) Enable AI models through command line option (startup option).
  45. 4) Limitations:
  46. --------------
  47. Flight behaviour:
  48. ----------------
  49. FG wingman and formation support is currently optimized for aeroplanes.
  50. Flight behaviour for helicopters is very different and so there are various
  51. flight situations, when the helicopter wingmen move in very unrealistic ways.
  52. i.e. especially at low speed and hovering situations.
  53. Best results are achieved for steady moving forward flight at reasonable speed.
  54. Formation Control:
  55. -----------------
  56. EC130 formation/wingman does NOT support formation control through
  57. "formation.nas", due to limitations in current FG formation control.
  58. Wingman visibility:
  59. ------------------
  60. With FG version 3.4 AI model visibility depends on LOD options.
  61. Min-Size: If the AI model is smaller than a certain number of pixel it becomes invisible.
  62. --> see Menu "View/Adjust LOD Ranges" option "AI/MP aircraft"
  63. Max-Size: Also it may happen that the aircraft disappears if it is nearer than a certain
  64. distance (or bigger than a certain ammount of pixels). This seems to be a bug in late
  65. FG versions.