rotor_particle_dry_H.xml 4.6 KB

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  1. <?xml version="1.0" encoding="UTF-8"?> <PropertyList> <!-- == == --> <!-- == ROTOR PARTICLE DRY SYSTEMS == --> <!-- == HIGH == --> <!-- High GROUND rotor DIRT - particle system controled by engines --> <particlesystem> <name>dirt_dry_H</name> <texture>smoke_dirt_bright_128px.png</texture> <emissive>false</emissive> <lighting>false</lighting> <offsets> <x-m> 0.0</x-m> <y-m> 0.0</y-m> <z-m> 0.0</z-m> <roll-deg>90</roll-deg> </offsets> <attach>world</attach> <placer> <type>point</type> </placer> <condition> <greater-than> <property>/rotors/main/wakevisible</property> <value>1</value> </greater-than> <property>sim/multiplay/generic/int[0]</property> <not> <property>sim/model/rotor-particles</property> </not> <not> <property>sim/paused</property> </not> <not> <property>sim/crashed</property> </not> <less-than> <property>sim/multiplay/generic/float[4]</property> <value>30</value> </less-than> <greater-than> <property>rotors/main/rpm</property> <value>200</value> </greater-than> </condition> <shooter> <theta-min-deg>0</theta-min-deg> <theta-max-deg>360</theta-max-deg> <phi-min-deg>-0.5</phi-min-deg> <phi-max-deg>30.2</phi-max-deg> <speed-mps> <property>sim/multiplay/generic/float[3]</property> <factor>1</factor> <interpolation> <entry><ind> 0.0 </ind><dep> 100.00 </dep></entry> <entry><ind> 100.0 </ind><dep> 250.00 </dep></entry> <entry><ind> 4000.0 </ind><dep> 600.00 </dep></entry> </interpolation> <spread>75</spread> </speed-mps> <rotation-speed> <x-max-deg-sec>15</x-max-deg-sec> <x-min-deg-sec>-15</x-min-deg-sec> <y-max-deg-sec>15</y-max-deg-sec> <y-min-deg-sec>-15</y-min-deg-sec> <z-max-deg-sec>15</z-max-deg-sec> <z-min-deg-sec>-15</z-min-deg-sec> </rotation-speed> </shooter> <counter> <particles-per-sec> <property>sim/multiplay/generic/float[4]</property> <interpolation> <entry><ind> 0.0 </ind><dep> 55.00 </dep></entry> <entry><ind> 15.0 </ind><dep> 15.00 </dep></entry> <entry><ind> 30.0 </ind><dep> 0.00 </dep></entry> </interpolation> <!-- <factor>-30</factor> <offset-m>150</offset-m> --> </particles-per-sec> </counter> <align>billboard</align> <particle> <start> <color> <red> <value>0.95</value> </red> <green> <value>0.95</value> </green> <blue> <value>0.95</value> </blue> <alpha> <property>rotors/main/rpm</property> <factor>0.00004</factor> <max>0.04</max> </alpha> </color> <size> <value>0.3</value> </size> </start> <end> <color> <red> <value>1</value> </red> <green> <value>1</value> </green> <blue> <value>1</value> </blue> <alpha> <property>rotors/main/rpm</property> <factor>0.0002</factor> <max>0.01</max> </alpha> </color> <size> <!-- amount of Dust / end size of particle controlled by torque --> <property>sim/multiplay/generic/float[3]</property> <factor>1</factor> <interpolation> <entry><ind> 0.0 </ind><dep> 0.4 </dep></entry> <entry><ind> 400.0 </ind><dep> 1.2 </dep></entry> <entry><ind> 3000.0 </ind><dep> 1.9 </dep></entry> <entry><ind> 6000.0 </ind><dep> 3.0 </dep></entry> </interpolation> <spread>0.4</spread> </size> </end> <life-sec> <property>sim/multiplay/generic/float[3]</property> <factor>1</factor> <interpolation> <entry><ind> 0.0 </ind><dep> 0.50 </dep></entry> <entry><ind> 400.0 </ind><dep> 1.40 </dep></entry> <entry><ind> 3000.0 </ind><dep> 2.57 </dep></entry> <entry><ind> 6000.0 </ind><dep> 3.27 </dep></entry> </interpolation> </life-sec> <mass-kg>0.015</mass-kg> <radius-m>0.045</radius-m> </particle> <program> <fluid>air</fluid> <gravity>false</gravity> <wind>true</wind> </program> </particlesystem> </PropertyList>