crt Effects/model-default Aircraft/ec130/Models/Effects/dust.jpg 2d linear-mipmap-linear clamp clamp normalized cubemap Aircraft/ec130/Models/Effects/cubemaps/color/0004.png Aircraft/ec130/Models/Effects/cubemaps/color/0002.png Aircraft/ec130/Models/Effects/cubemaps/color/0001.png Aircraft/ec130/Models/Effects/cubemaps/color/0003.png Aircraft/ec130/Models/Effects/cubemaps/color/0006.png Aircraft/ec130/Models/Effects/cubemaps/color/0005.png Aircraft/ec130/Models/Effects/scanlines.png 2d linear-mipmap-linear repeat repeat normalized systems/electrical/volts 0.98> 0.035 0.09 sim/current-view/x-offset-m /sim/rendering/shaders/quality-level /sim/rendering/shaders/model 2.0 GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_vertex_shader GL_ARB_fragment_shader 0 texture[0]/type texture[0]/image texture[0]/filter texture[0]/wrap-s texture[0]/wrap-t texture[0]/internal-format 1 texture[4]/image texture[4]/type texture[4]/filter texture[4]/wrap-s texture[4]/wrap-t texture[4]/internal-format 2 texture[5]/type texture[5]/images 3 texture[6]/image texture[6]/type texture[6]/filter texture[6]/wrap-s texture[6]/wrap-t texture[6]/internal-format Shaders/reflect.vert Aircraft/ec130/Models/Effects/crt.frag BaseTex sampler-2d 0 DirtTex sampler-2d 1 Environment sampler-cube 2 Scanlines sampler-2d 3 display_enabled int display-enabled frame_factor float frame-factor distortion float distortion flicker_factor float flicker-factor view_y float view-y