- <?xml version="1.0" encoding="ISO-8859-1"?>
<PropertyList>
<particlesystem>
<name>Effects</name>
<texture>dirt.png</texture>
<emissive>false</emissive>
<lighting>false</lighting>
<attach>world</attach>
<placer>
<type>point</type>
</placer>
<condition>
<not>
<property>sim/paused</property>
</not>
<not>
<property>sim/crashed</property>
</not>
<less-than>
<!-- <property>position/gear-agl-ft</property> -->
<property>sim/multiplay/generic/float[2]</property>
<value>30</value>
</less-than>
<greater-than>
<property>rotors/tail/rpm</property>
<value>20</value>
</greater-than>
</condition>
<shooter>
<theta-min-deg> 0.0 </theta-min-deg>
<theta-max-deg> 360.0 </theta-max-deg>
<phi-min-deg> -0.1 </phi-min-deg>
<phi-max-deg> 0.1 </phi-max-deg>
<speed-mps>
<property>rotors/tail/rpm</property>
<factor> 0.1 </factor>
<spread> 2.0 </spread>
</speed-mps>
<rotation-speed>
<x-min-deg-sec> 0 </x-min-deg-sec>
<y-min-deg-sec> 0 </y-min-deg-sec>
<z-min-deg-sec> 0 </z-min-deg-sec>
<x-max-deg-sec> 0 </x-max-deg-sec>
<y-max-deg-sec> 0 </y-max-deg-sec>
<z-max-deg-sec> 0 </z-max-deg-sec>
</rotation-speed>
</shooter>
<counter>
<particles-per-sec>
<!-- <property>position/gear-agl-ft</property> -->
<property>sim/multiplay/generic/float[2]</property>
<factor> -40 </factor>
<offset-m> 2000 </offset-m>
</particles-per-sec>
</counter>
<align>billboard</align>
<particle>
<start>
<color>
<red><value> 0.6 </value></red>
<green><value> 0.6 </value></green>
<blue><value> 0.6 </value></blue>
<alpha>
<property>rotors/tail/rpm</property>
<factor> 0.00004 </factor>
<max> 0.02000 </max>
</alpha>
</color>
<size><value>0.8</value></size>
</start>
<end>
<color>
<red><value> 0.6 </value></red>
<green><value> 0.6 </value></green>
<blue><value> 0.6 </value></blue>
<alpha>
<property>rotors/tail/rpm</property>
<factor> 0.0002 </factor>
<max> 0.0400 </max>
</alpha>
</color>
<size>
<property>sim/multiplay/generic/float[2]</property>
<factor> 0.15 </factor>
<min> 0.8 </min>
<max> 1.5 </max>
</size>
</end>
<life-sec>
<value>0.27</value>
</life-sec>
<mass-kg> 0.01 </mass-kg>
<radius-m> 0.01 </radius-m>
</particle>
<program>
<fluid> water </fluid>
<gravity> true </gravity>
<wind> true </wind>
</program>
</particlesystem>
</PropertyList>
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