Change to the fuselage reflection shader. Addition of a bumpmap which appears to be for this chopper but does not align correctly ( not currently used in the shader )
@@ -37,6 +37,7 @@
<reflect-map-enabled type="int">1</reflect-map-enabled>
<reflection-correction type="float"><use>/sim/rendering/refl_correction</use></reflection-correction>
<reflection-dynamic type="int">1</reflection-dynamic>
+ <reflection-fresnel-factor type="float"><use>/sim/rendering/fresnel-factor</use></reflection-fresnel-factor>
<texture n="4">
<image>Aircraft/Robinson-R66/Models/Effects/greymap.png</image>
<filter>linear-mipmap-linear</filter>