Explode.xml 1.9 KB

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  1. <?xml version="1.0"?>
  2. <!--
  3. Fire,
  4. xsaint
  5. -->
  6. <PropertyList>
  7. <particlesystem>
  8. <name>explosion</name>
  9. <texture>explosion.rgb</texture>
  10. <emissive>true</emissive>
  11. <lighting>false</lighting>
  12. <offsets>
  13. <x-m>0</x-m>
  14. <y-m>0</y-m>
  15. <z-m>0</z-m>
  16. <pitch-deg>0</pitch-deg>
  17. <roll-deg>90</roll-deg>
  18. </offsets>
  19. <attach>world</attach>
  20. <placer>
  21. <type>point</type>
  22. </placer>
  23. <shooter>
  24. <theta-min-deg>0</theta-min-deg>
  25. <theta-max-deg>360</theta-max-deg>
  26. <phi-min-deg>0</phi-min-deg>
  27. <phi-max-deg>180</phi-max-deg>
  28. <speed>
  29. <value>50</value>
  30. <spread>75</spread>
  31. </speed>
  32. <rotation-speed>
  33. <x-min-deg-sec>0</x-min-deg-sec>
  34. <y-min-deg-sec>0</y-min-deg-sec>
  35. <z-min-deg-sec>0</z-min-deg-sec>
  36. <x-max-deg-sec>0</x-max-deg-sec>
  37. <y-max-deg-sec>0</y-max-deg-sec>
  38. <z-max-deg-sec>0</z-max-deg-sec>
  39. </rotation-speed>
  40. </shooter>
  41. <counter>
  42. <particles-per-sec>
  43. <value>200</value>
  44. <spread>85</spread>
  45. </particles-per-sec>
  46. </counter>
  47. <align>billboard</align>
  48. <particle>
  49. <start>
  50. <color>
  51. <red>
  52. <value>0.6</value>
  53. </red>
  54. <green>
  55. <value>0.6</value>
  56. </green>
  57. <blue>
  58. <value>0.6</value>
  59. </blue>
  60. <alpha>
  61. <value>0.2</value>
  62. </alpha>
  63. </color>
  64. <size>
  65. <value>15.0</value>
  66. </size>
  67. </start>
  68. <end>
  69. <color>
  70. <red>
  71. <value>0</value>
  72. </red>
  73. <green>
  74. <value>0</value>
  75. </green>
  76. <blue>
  77. <value>0</value>
  78. </blue>
  79. <alpha>
  80. <value>0</value>
  81. </alpha>
  82. </color>
  83. <size>
  84. <value>450.0</value>
  85. </size>
  86. </end>
  87. <life-sec>
  88. <value>1</value>
  89. </life-sec>
  90. <mass-kg>1.8</mass-kg>
  91. <radius-m>0.1</radius-m>
  92. </particle>
  93. <program>
  94. <fluid>air</fluid>
  95. <gravity type="bool">false</gravity>
  96. <wind type="bool">true</wind>
  97. </program>
  98. </particlesystem>
  99. </PropertyList>