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- <?xml version="1.0" encoding="ISO-8859-1"?>
- <PropertyList>
- <path>parachute.ac</path>
- <offsets>
- <pitch-deg>-5</pitch-deg>
- <heading-deg>-10</heading-deg>
- <roll-deg>0</roll-deg>
- </offsets>
- <animation>
- <!-- Objets opaques -->
- <!-- Objets transparents -->
- <object-name>parachute</object-name>
- <object-name>cables</object-name>
- </animation>
- <animation>
- <type>noshadow</type>
- <object-name>parachute</object-name>
- <object-name>cables</object-name>
- </animation>
- <animation>
- <name>ParachuteEntier</name>
- <object-name>parachute</object-name>
- <object-name>cables</object-name>
- </animation>
- <!-- Sortie du parachute -->
- <animation>
- <type>select</type>
- <object-name>ParachuteEntier</object-name>
- <condition>
- <greater-than>
- <property>sim/multiplay/generic/float[29]</property>
- <value>0.5</value>
- </greater-than>
- </condition>
- </animation>
- <animation>
- <type>rotate</type>
- <object-name>ParachuteEntier</object-name>
- <property>sim/multiplay/generic/float[30]</property>
- <factor>1</factor>
- <offset-deg>270</offset-deg>
- <center>
- <x-m>0</x-m>
- <y-m>0</y-m>
- <z-m>0</z-m>
- </center>
- <axis>
- <x>0</x>
- <y>1</y>
- <z>0</z>
- </axis>
- </animation>
- <animation>
- <type>rotate</type>
- <object-name>ParachuteEntier</object-name>
- <property>sim/multiplay/generic/float[31]</property>
- <factor>1</factor>
- <offset-deg>-90</offset-deg>
- <center>
- <x-m>0</x-m>
- <y-m>0</y-m>
- <z-m>-8</z-m>
- </center>
- <axis>
- <x>0</x>
- <y>0</y>
- <z>1</z>
- </axis>
- </animation>
- <animation>
- <type>scale</type>
- <object-name>ParachuteEntier</object-name>
- <property>sim/multiplay/generic/float[32]</property>
- <x-factor>1.0</x-factor>
- <x-offset>0</x-offset>
- </animation>
- </PropertyList>
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