## DECU Attempt (!) ## Engines #Initialise var engine1 = engines.Jet.new(0 , 0 , 0.01 , 5.21 , 4 , 4 , 0.05 , 1); var engine2 = engines.Jet.new(1 , 0 , 0.01 , 5.21 , 4 , 4 , 0.05 , 1); engine1.init(); engine2.init(); props.globals.initNode("/sim/autostart/started", 0, "BOOL"); var eng1fuelon = func { setprop("/controls/engines/engine[0]/cutoff", 0); } var eng1fueloff = func { setprop("/controls/engines/engine[0]/cutoff", 1); } var eng2fuelon = func { setprop("/controls/engines/engine[1]/cutoff", 0); } var eng2fueloff = func { setprop("/controls/engines/engine[1]/cutoff", 1); } var eng1starter = func { setprop("/controls/engines/engine[0]/starter", 1); } var eng2starter = func { setprop("/controls/engines/engine[1]/starter", 1); } var eng1start = func { eng1fueloff(); eng1starter(); settimer(eng1fuelon, 2); } var eng2start = func { eng2fueloff(); eng2starter(); settimer(eng2fuelon, 2); }; var engstart = func { settimer(eng1start, 2); settimer(eng2start, 8); } var engstop = func { eng1fueloff(); eng2fueloff(); } var autostart = func { var startstatus = getprop("/sim/autostart/started"); if ( startstatus == 0 ) { gui.popupTip("Autostarting..."); setprop("/sim/autostart/started", 1); setprop("/controls/electric/battery-switch", 1); settimer(engstart, 0.5); gui.popupTip("Starting Engines"); } if ( startstatus == 1 ) { gui.popupTip("Shutting Down..."); setprop("/sim/autostart/started", 0); eng1fueloff(); eng2fueloff(); } } var autostop = func { eng1fueloff(); eng2fueloff(); apufueloff(); }