glass.eff 1.5 KB

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  1. <?xml version="1.0" encoding="ISO-8859-1"?>
  2. <PropertyList>
  3. <name>glass</name>
  4. <inherits-from>Effects/model-combined-transparent</inherits-from>
  5. <parameters>
  6. <normalmap-enabled type="int">0</normalmap-enabled>
  7. <lightmap-enabled type="int">0</lightmap-enabled>
  8. <reflection-enabled type="int">1</reflection-enabled>
  9. <reflection-correction type="float">0.5</reflection-correction>
  10. <reflect-map-enabled type="int">0</reflect-map-enabled>
  11. <reflection-fresnel type="float">0.5</reflection-fresnel>
  12. <reflection-rainbow type="float">0.3</reflection-rainbow>
  13. <reflection-noise type="float">0.0</reflection-noise>
  14. <reflection-dynamic type="int">1</reflection-dynamic>
  15. <texture n= "5" >
  16. <type>cubemap</type>
  17. <images>
  18. <positive-x>Aircraft/Generic/Effects/fgfs-sky2/1.png</positive-x>
  19. <negative-x>Aircraft/Generic/Effects/fgfs-sky2/4.png</negative-x>
  20. <positive-y>Aircraft/Generic/Effects/fgfs-sky2/2.png</positive-y>
  21. <negative-y>Aircraft/Generic/Effects/fgfs-sky2/3.png</negative-y>
  22. <positive-z>Aircraft/Generic/Effects/fgfs-sky2/6.png</positive-z>
  23. <negative-z>Aircraft/Generic/Effects/fgfs-sky2/5.png</negative-z>
  24. </images>
  25. </texture>
  26. <ambient-correction type="float">0.2</ambient-correction>
  27. <rendering-hint>transparent</rendering-hint>
  28. <transparent>true</transparent>
  29. <render-bin>
  30. <bin-number>10</bin-number>
  31. <bin-name>DepthSortedBin</bin-name>
  32. </render-bin>
  33. </parameters>
  34. </PropertyList>