123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100 |
- <?xml version="1.0" encoding="UTF-8"?>
- <PropertyList>
- <particlesystem>
- <name>smoke</name>
- <texture>smoke.png</texture>
- <emissive type="bool">false</emissive>
- <lighting type="bool">false</lighting>
- <condition>
- <and>
- <greater-than>
- <!-- engines/engine[1]/rpm -->
- <property>sim/multiplay/generic/float[5]</property>
- <value>65</value>
- </greater-than>
- <greater-than>
- <!-- position/altitude-ft -->
- <property>sim/multiplay/generic/float[3]</property>
- <value>20000</value>
- </greater-than>
- </and>
- </condition>
- <attach>world</attach>
- <placer>
- <type>point</type>
- </placer>
- <shooter>
- <theta-min-deg>-1.5</theta-min-deg>
- <theta-max-deg>1.5</theta-max-deg>
- <phi-min-deg>-1.5</phi-min-deg>
- <phi-max-deg>1.5</phi-max-deg>
- <speed-mps>
- <value>1</value>
- <spread>1</spread>
- </speed-mps>
- <rotation-speed>
- <x-min-deg-sec>0</x-min-deg-sec>
- <y-min-deg-sec>0</y-min-deg-sec>
- <z-min-deg-sec>0</z-min-deg-sec>
- <x-max-deg-sec>0</x-max-deg-sec>
- <y-max-deg-sec>0</y-max-deg-sec>
- <z-max-deg-sec>0</z-max-deg-sec>
- </rotation-speed>
- </shooter>
- <counter>
- <particles-per-sec>
- <value>100</value>
- <spread>0</spread>
- </particles-per-sec>
- </counter>
-
- <align>billboard</align>
- <particle>
- <start>
- <color>
- <red><value> 0.8 </value></red>
- <green><value> 0.8 </value></green>
- <blue><value> 0.8 </value></blue>
- <alpha><value> 0.2 </value></alpha>
- </color>
- <size>
- <value>0.70</value>
- </size>
- </start>
- <end>
- <color>
- <red><value> 0.8 </value></red>
- <green><value> 0.8 </value></green>
- <blue><value> 0.8 </value></blue>
- <alpha><value> 0.15 </value></alpha>
- </color>
- <size>
- <value>15</value>
- </size>
- </end>
- <life-sec>
- <value>14</value>
- </life-sec>
-
- <mass-kg> 0.5 </mass-kg>
- <radius-m> 0.5 </radius-m>
- </particle>
- <program>
- <fluid> air </fluid>
- <gravity type="bool"> true </gravity>
- <wind typ="bool"> true </wind>
- </program>
- </particlesystem>
- </PropertyList>
|