skin-reflect.eff 1.6 KB

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  1. <?xml version="1.0"?>
  2. <PropertyList>
  3. <name>skin_reflect</name>
  4. <inherits-from>Effects/model-combined-deferred</inherits-from>
  5. <parameters>
  6. <grain-texture-enabled type="int">2</grain-texture-enabled>
  7. <grain-magnification type="float">0.25</grain-magnification>
  8. <!--<rain-enabled type="int">2</rain-enabled>-->
  9. <normalmap-enabled type="int">1</normalmap-enabled>
  10. <normalmap-dds type="int">0</normalmap-dds>
  11. <rain-enabled>1</rain-enabled>
  12. <texture n="2">
  13. <image>Aircraft/AvroVulcanB2/Models/Effects/normalmap.png</image>
  14. <filter>linear-mipmap-linear</filter>
  15. <wrap-s>repeat</wrap-s>
  16. <wrap-t>repeat</wrap-t>
  17. <internal-format>normalized</internal-format>
  18. </texture>
  19. <!--
  20. <reflection-enabled type="int">0</reflection-enabled>
  21. <reflection-type type="int">2</reflection-type>
  22. <reflection-dynamic type="int">1</reflection-dynamic>
  23. <reflect_map-enabled type="int">0</reflect_map-enabled>
  24. <reflection-correction type="float"><use>/sim/rendering/refl_correction</use></reflection-correction>
  25. <reflection-fresnel-factor type="float"><use>/sim/rendering/fresnel-factor</use></reflection-fresnel-factor>
  26. <ambient-correction type="float">0.05</ambient-correction>
  27. <reflection-rainbow type="float">0.05</reflection-rainbow>
  28. <reflection-fresnel type="float">0.1</reflection-fresnel>
  29. <reflection-noise type="float">0.01</reflection-noise>
  30. <dirt-enabled type="int">0</dirt-enabled>-->
  31. </parameters>
  32. </PropertyList>